package grid;

import info.gridworld.actor.ActorWorld;
import info.gridworld.actor.Bug;
import info.gridworld.actor.Critter;

public class SparseBoundedGridRunner {

	public static void main(String args[]){
		ActorWorld world = new ActorWorld();
		world.addGridClass("grid.SparseBoundedGrid");
		//world.setGrid(new SparseBoundedGrid(10,10));
		world.add(new Bug());
		world.show();
	}
}
